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Prodigy

Principal function(s): Game appsIndividual workVocabularyGrammarTeacherStudentWebsite/other users supply

Prodigy is an online role-playing game for young learners to improve their maths and English. Learners create a wizard character and embark on an adventure to defeat monsters and earn rewards by solving maths or English problems. Prodigy covers mathematical topics such as addition, subtraction, multiplication, division, fractions, and geometry, together with many English grammar elements. The game adjusts to the player's level and progress, allowing users to learn at their own pace. It offers a free limited version and requires login for use, although this is limited to username and password for students. Prodigy Education was created by Alex Peters and Rohan Mahimker in 2011. Evaluation: Prodigy is a valuable tool since it makes learning maths and English more fun and entertaining for young students through its gamified interface. It can be used as a complementary resource to engage students of younger age, for example for 20 to 30 minutes a day. However, as with any game, Prodigy must be used in moderation since learners can get addicted to it. It provides reliable research articles assessing its positive impact on students’ language learning process.

Cost: Free limited version with registration + paid plans available.

Website: https://www.prodigygame.com/main-en/

  

Categories

Type Of Interaction

  • Individual work

Skills

  • Vocabulary
  • Grammar

Content

  • Website/other users supply

Usability

Interface User-friendliness/complexity of the tool´s interface

Modern, intuitive.

Time efficiency Time needed for mastering the „how-to“ of the tool and a production of a task

Medium.

Interface language(s) The number of languages in which the tool is currently available/adaptable to

English.

Respect for privacy Does the tool require registration? Who can see my data? Can I remain anonymous?

High. Prodigy collects various types of user data, such as name, grade and location. It also collects different types of cookies used for specific purposes, among which marketing. However, Prodigy does not use any personal information collected from students, and does not use educators’ or parents’ data for targeted advertising. It also does not allow third parties to collect data. Prodigy mentions several security measures, among which is encryption. It acknowledges users’ rights to access, modify or delete their data. Prodigy states compliance with the GDPR. See more here.

Saving work for future use Possiblity to save your or others´ work for reuse/reproduction

Yes, the game starts where it was left in the previous session.

Tailorability (If so, how?) Possibility of the tool to be used for a range of different activities (e.g. to what extent you can organize a project assignment with a central activity based on this tool)

To some extent; Prodigy supports learning for maths and English, and provides different exercises for different levels.

Interactivity

Engagement

Collaboration

Communication

Technical requirements

Installation required?

Not for the browser; yes for the app. Users need to create a user account. This process is simple and does not require any verification.

Compatibility/ Operating System

Any browser; iOS, Android.

Other technical requirements